Mobile
Dragon Army is in the hits business, but we aren’t going to let that fool us
The very hits capable team of Dragon Army + friends, at the Ender’s Game premiere last week One of my co-founders at Dragon Army, David Cummings, wrote an interesting post this week about the business of mobile gaming being a hits business. It’s something that David and I have talked about a lot, particularly how…
Read MoreWhy I’ve switched to the iPad Air from the iPad Mini
It was almost a year ago that I made the switch to the iPad Mini. I did that for the following reasons: It was perfect for the middle seat on an airplane (i.e. for crowded situations). And I was traveling. A lot. The non-retina screen didn’t bother me as much as I thought. Typing was…
Read More6 Reasons I’m bullish on mobile gaming #dragonarmy
Dragon Army is a mobile gaming studio. We’re going to create games for mobile devices for consumers (not for “clients”, which is my past experience). I’ve had several people ask me since we started, “Cool. Why exactly?” Seems an appropriate question since this is somewhat of a reach based on my past, so I spent…
Read MoreGot an iPhone 5c or 5s? Then Case-Mate (one of my favorite Atlanta companies) has a case for you…and the chance to win a $50 gift card
If I’m going to shamelessly promote a company or product, they need to meet these criteria: I use (and love) the service or product They’re worthy of your time That’s about it. So when my good friend over at Case-Mate asked if I wanted to do a giveaway on my blog for some of their…
Read MoreDoes failing fast really work in the mobile gaming space?
Failing fast is an almost universally accepted mantra in startup world. We talk about failing fast and failing often. And I’m one of the biggest cheerleaders of this concept (case in point: searching “fail fast” on this blog produces a ton of results). The concept is simple enough. If you spend a massive amount of…
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